Game Development in Iran: From Learning to a First Release
Start with a playable loop that ends and restarts. Connect programming, art and testing to the needs of that loop rather than collecting unrelated courses..

Our journey, behind the scenes, from idea to release.
Ideas, experiences and stories from the studio.
Game development in IranStart with a playable loop that ends and restarts. Connect programming, art and testing to the needs of that loop rather than collecting unrelated courses..
Dalo & GamesA new route to the game, and my reading of continuing an experience across devices.
Dalo & GamesDalo is available on Myket and Cafe Bazaar, bringing Hokm, Joker and Pasur together. Kian Paknemat shares the release and download details.
UnityUnity 7’s plans and my reading of what they mean for ongoing projects.
UnityA state machine gives names to phases and makes allowed transitions explicit. Waiting for input, resolving a move and showing results have different permissions.
UnitySpark is planned for later this year. My reading of Google and Unity’s announcement.
AnalyticsMeet Bunny Circus Analytics by Kian Paknemat: the self-hosted tool used by Dalo, with a Unity client and configurable reports.
Dalo & GamesIn Dev Log 14, I completed Dalo’s two-language support using JSON keys, TextMeshPro, separate fonts and Persian display handling.
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